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Channel: timwheatley.org » rFactor 2
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rFactor 2 drying lines and rubber build-up

I created and posted this video on the ISI Youtube channel last night: When I first joined ISI and went to their office, the drying line and rubber build up was one of the things being tweaked and...

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The rF2 side of the fence

I know not many people will follow my site for rF2 news, but whatever, here’s an update. Firstly, I want to talk a little bit about how it feels to be on this side of the development fence, and why...

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rFactor 2 – Grand Prix

Grand Prix racing in the 1960’s was a mixture of bravery that bordered on recklessness and, contrary to what many may say, innovative design and technology, far from primitive, which led Formula One to...

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Putting the work in – again?

Let me take you back in time: It’s 1998 and I just tried a demo version of Grand Prix Legends. I’ve crashed a lot and I’m going to give up for about a month. It’s just too difficult… I eventually tried...

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The Historical Factor

The last few days leading up to the public release of the rFactor 2 Open Beta were among the most stressful I think I’ve felt in my entire working life. The day of release itself was spent feverishly...

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Darn good fun in rFactor2…

I loved Grand Prix Legends. It was the ideal simulation for it’s age in terms of physics and content. I wanted to give people the same emotional and educational experience I had in GPL, with rFactor2,...

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Rendering from rFactor2 to YouTube

The main problem YouTube has with racing videos (of any type) is that there is constant motion – and fast motion at that. YouTube has a specific bitrate, and this means that slower movement gets more...

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Lime Rock Park in rFactor2

Lime Rock is one of those race tracks that I could quite happily race on until the end of my days. It’s fast, it’s fun, and it is a no-brainer when it comes to a content license. I’ve attended a few...

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My time with Marussia F1 Team in Canada

As is now known, the 2012 Marussia-Cosworth MR01 will be featured in rFactor2. Below is a screenshot of it in-development. I figured I’d complete the earlier blog I posted about Lime Rock. Although...

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